![]() ![]() * Why include Settings in the tag (that doesn't really make any sense)? * Commands can be strung together (separated by a semicolon) or be in separate tags. * Global settings that can be included with any group. O belt=smamin: 30 au, smamax: 60 au, count:2000 You may wish to use rotate=0,0,0 to reset the rotation to zero (for example, if you're using Sun which tilts the body a few degres like our sun) * Belts are oriented to the plane of the body. O h - value from 0-1 that sets the height of the belt h:0 is a flat right, h:1 is round like a doughnut, h defaults to a value of 1. O smarange - range above and below the sma value * Creates an asteroid belt around the body. * Sets the rotation of the body along the X, Y, & Z axis. * Automatically position the body at one of the Lagrangian points of the two bodies. * Automatically pick the parent body to orbit with parent | orbit=parent * Sets the velocity to orbit the specified body | orbit=Earth * Special optional commands that are specific to the body. The semimajor axis is then calculated as the average of these two values plus the radius of the body. * You can also use apogee & perigee instead of a. O Mean anomaly at epoch, an angle from 0-360 | m=45 O Argument of periapsis, an angle from 0-360| peri=0-360 O Longitude of the ascending node, an angle from 0-360 | node=0 O Inclination, the vertical tilt of the orbit, a value from 0-180 degrees | i=20 O Set the body the object is orbiting around. * The two required values are body and a. ![]() * Set the position and velocity of the object using Orbital Elements. * See above for a list of accepted units. If not specified it will come from one of the object xml files. O milky way or mw = Milky Way masses | 1.2 mw * Other accepted units (all in per second): ![]() * Default units are kilometers per second. If these values are missing in the file it will look up the value the Horizon file specified by 'date' under O jupiter = diameter of jupiter | 1.4 jupiter * Looks up this value in the Appearance.xml file to determine the color, texture, and model of the body. * Example: (Creates Earth, renames it to Gaia, and shrinks its diameter to that of our moon) This includes all moons of the body that are included in the Object.xml file | moonsof=Pluto * Use other tags (like or ) to override the default values of the object. * Looks up this value in the LocalObjects.xml & DeepSkyObjects.xml files in the Data folder and uses the properties found there: name, mass, diameter, etc. Melanoheliophobia: fear of black holes.* Every object or group needs to be inside a body tag. A black hole not attached to another star.A brown dwarf star with no parent star. ![]() A gas giant orbiting another gas giant.A temperate terra with multicellular life.* Shift-H: Cycle selection between Milky Way, Sun, and EarthĬan you find these in the game? If so, make an album and assign it the Scavenger Hunt flair! Right Mouse Button: Click and hold to rotate around currently bound object.Left Mouse Button: Click to select object, Click and hold to look around.This is not a political board nor a place to discuss ongoing world events, Hollywood drama, or anything that is not related to SpaceEngine. This subreddit is unofficial, community only, and not affiliated with Cosmographic Software. Welcome to /r/SpaceEngine! This is the Reddit community for the universe simulator, SpaceEngine. ![]()
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